Collections: Teaching Paradox, Europa Universalis IV, Part II: Red Queens
This is the second part in a series (I, II, III, IV) that examines the historical assumptions behind Paradox Interactive's grand strategy computer game set in the early modern period, Europa...
View ArticleCollections: Teaching Paradox, Europa Universalis IV, Part III: Europa...
This is the third part of our series (I, II, III, IV) examining the historical assumptions of Paradox Interactive’s grand strategy computer game set in the early modern period, Europa Universalis IV...
View ArticleMeet a Historian: Robin S. Reich on Making Sense of Medieval Medicine:...
Note from the Editor: I'm excited that I have our first (hopefully of many!) guest post to share with you and it is a fascinating topic to start with. The history of medicine (and the history of...
View ArticleCollections: Teaching Paradox, Europa Universalis IV, Part IV: Why Europe?
This is the fourth and last part of our series (I, II, III, IV) examining the historical assumptions of Europa Universalis IV, Paradox Interactive's historical grand strategy computer game set in the...
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